import com.robertpenner.easing.Back;
import com.robertpenner.easing.Bounce;
import com.robertpenner.easing.Circ;
import com.robertpenner.easing.Cubic;
import com.robertpenner.easing.Elastic;
import com.robertpenner.easing.Expo;
import com.robertpenner.easing.Linear;
import com.robertpenner.easing.Quad;
import com.robertpenner.easing.Quart;
import com.robertpenner.easing.Quint;
import com.robertpenner.easing.Sine;
class com.proalias.animation.EasingLib{
	public var Quad : Function;
	public var Cubic : Function;
	public var Quart : Function;
	public var Quint : Function;
	public var Linear : Function;
	public var Expo : Function;
	public var Sine : Function;
	public var Circ : Function;
	public var Back : Function;
	public var Bounce : Function;
	public var Elastic : Function;
	
	public function EasingLib(){
		Quad 	= com.robertpenner.easing.Quad;
		Cubic 	= com.robertpenner.easing.Cubic;
		Quart 	= com.robertpenner.easing.Quart;
		Quint 	= com.robertpenner.easing.Quint;
		Linear	= com.robertpenner.easing.Linear;	
		Expo	= com.robertpenner.easing.Expo;
		Sine	= com.robertpenner.easing.Sine;
		Circ	= com.robertpenner.easing.Circ;
		Back	= com.robertpenner.easing.Back;
		Bounce	= com.robertpenner.easing.Bounce;
		Elastic	= com.robertpenner.easing.Elastic;
	}
	
}